natural-mystic-shaders
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Shader pack for Minecraft Bedrock aliming to be as realistic as possible
Whenever I load in with the world, no blocks appear.  
Hi, Thank you for this nice texture pack. one issue is the ware when it waves appears to wave too high making the ware higher than adjacent blocks. This effect...
I tried many ways to fix this bug but haven't found a way to do the trick. I thought `worldPos` was the vertex position in the Minecraft world coordinates but...
The shaders looks nice in itself. But it doesn't work on my Samsung Note 4 with Mali T720 and Exynos 5433.
After trying to test the new 1.7.0 of simple shader the ground is still glitched for android. Look at the pic i sent you @pho
The Shader works in my new Samsung Galaxy A5 android 6.0.1 but it looks broken . You can see the pic i sent to pho (you) in discord
The shader currently uses Gerstner wave function for both geometric and normal perturbance, but it might be better to use exponentiated (possibly squared?) sine waves for the latter. This is...