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Clouds should cast shadows on the ground

Open depressed-pho opened this issue 6 years ago • 3 comments

But the biggest problem is that we can't easily scale the size of clouds casting shadows. If we do it with the origin being the view position, the position of shadows will be view-dependent which isn't what happens in reality.

And also it is probably very laggy...

depressed-pho avatar Jan 31 '19 17:01 depressed-pho

I like the idea of having blocky clouds actually. Like, yeah, it's not “realistic” but blocky clouds with shadows it would be “Minecraft realistic”.

gio1135 avatar Jan 31 '19 18:01 gio1135

This is technicly impossible

MrAgentBlaze avatar Feb 10 '19 12:02 MrAgentBlaze

@MrAgentBlaze Fine then

gio1135 avatar Feb 10 '19 19:02 gio1135