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The entity renderer should be modified as well to match the color with terrain

Open depressed-pho opened this issue 6 years ago • 0 comments

The biggest problem about the entity renderer is that it doesn't have access to the light map, which means it is impossible to know either the terrain-dependent sunlight level or time-dependent daylight level. We can't even know if it's daytime or not. Aggregated light level, including torchlight, is all we have access to.

depressed-pho avatar Jan 28 '19 06:01 depressed-pho