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[ALERename] Add ability to specify new name inline
Currently ALERename command has no arguments and it prompts for a new name of a symbol as an interactive dialog pre-filled with an old name.
While it is a good idea to input a new name by editing the old one in some case (like fixing a typo), it is sometimes faster to just rename a symbol like :ALERename <new name> inline without the necessity to press Enter and erase the old name.
Is it possible to add such a functionality?