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GUI protocol should allow for frames to be sent via shared memory

Open dennis95 opened this issue 2 years ago • 0 comments

A major performance issue of the GUI is that frames are sent over a socket and then get buffered. Then the GUI needs to process several frames that overwrite the same pixels until it gets to the newest frame.

Once #16 is resolved we will be able to share memory between the GUI and the application so that there are no outdated frames being processed.

dennis95 avatar Feb 08 '23 18:02 dennis95