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MessagePack and JSON serializer for Unity3D

Results 6 msgpack-unity3d issues
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Hi. I am using masgpack along with [Best Http/2](https://assetstore.unity.com/packages/tools/network/best-http-2-155981) in Unity project to deserialize SignalR messages. I used [this](https://benedicht.github.io/BestHTTP-Documentation/#6.SignalRCore/3.Encoders/#messagepack) guide to set it. I can't fix the following exception: ```...

Hi. How about make a project with .NET Standard 2.0? To use this package to create another nuget package.

enhancement

Hi, is possible to add flag which would ignore all getters in the class? I have class: ``` /// /// DTO class which is used to login a player via...

question

Currently `MsgPack.Deserialize` eventually invokes `Stream.Read` which is blocking. It would be great if there is an asynchronous version `BeginDeserialize/EndDeserialize` that takes advantage of `Stream.BeginRead` / `Stream.EndRead`, so to make the...

enhancement
wontfix

Hi, I have some problem with deserialization on ios. > System.Runtime.Serialization.SerializationException: Failed to read value for member 'Decorations' of 'Info' type. More detailed information in inner exception. ---> System.TypeLoadException: A...

Can we ignore field names in serialization ? I use SerializationOptions.SuppressTypeInformation but i have my class members names in serialization.

question