Nintendo_Switch_Reverse_Engineering
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Poke Ball Plus
Anyone got one of these babies and tried to see if the protocol it uses is similar to the joy/procon one?
Here's a related issue on my program: https://github.com/Davidobot/BetterJoy/issues/299
Looks like there is gyro/accel data, and also sound-in! I don't have the controller, but it would be neat if someone could investigate.
EDIT 1: So the official data says it has gyro, but this claims only accel. There is also an LED with the analogue stick.
I have one I don't mind disassembling for the cause, but I'll need someone on video to oversee the process and ensure I gather the right data.
@Sritterbush do you still have it? I'm making progress, so if you could run the capture I could analyze it.
Hi guys! I came across this issue while trying to read the Poke Ball Plus values in Unity. I'm not quite ready to say it's solved completely, but I think it's close. Check it my findings here: https://www.reddit.com/r/Unity3D/comments/10pjw91/update_poke_ball_plus_in_unity/