sample-pixel-line-platformer
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Problem with tilemap collisions
Problem with the tilemap edge collisions. Sometimes the collision object (one of the two spheres shape bellow the player) hits the tile's edge then the correction will make the player slightly move on x axis. Mostly noticiable doing neutral jump.
https://user-images.githubusercontent.com/8467996/133080451-904caa63-b501-419f-9a4f-2eed514414eb.mp4