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Import full gltf files

Open JCash opened this issue 1 year ago • 0 comments

We want the pipeline to have access to all the internal data of the gltf format.

  • Internal/external buffers
  • Textures
  • Materials with full properties
  • anything else

This task is about exposing all that data via the ModelImporter.Scene interface.

JCash avatar May 02 '24 08:05 JCash