DreamCraft3D
DreamCraft3D copied to clipboard
normal loss
I wonder why pred_normal[..., 0] = 1 - pred_normal[..., 0] here
I wonder why pred_normal[..., 0] = 1 - pred_normal[..., 0] here
Same question, have you made it clear?
I wonder why pred_normal[..., 0] = 1 - pred_normal[..., 0] here
Same question, have you made it clear?
Not really