ldtk
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Modern, lightweight and efficient 2D level editor
Current version only supports tile-sheet file(an image includes all tiles) and Aseprite file , but * Sometimes we want to use many separate tile images . * Sometimes we pack...
- [x] Make coords manually editable in panel
Now , there are only rect & circle , I hope could support any convex polygon.
1: ~~I found there is mirror function of tile , but no Rotate By 90/180/270 deg. I hope could support this feature.~~ (it's already in the road-map ) 2: Support...
When using LDtk, a user is likely to encounter a situation where they need to move an entity so that its origin sits on the boundary between two tiles, rather...
Similar to adding comments to code it would be nice to be able to add comments to levels, tile locations and entities. This could be used for documenting maps as...
# summary If an auto-layer rule that matched a certail tile would match it again when flipped and flipping is enabled apply it again. # performed steps 1. add a...
Currently the backup save location is fixed as a subdirectory to where the LDTK level is. This causes issues in some programs (like OpenFL) which don't allow duplicate files (and...
With multi-world support on the way, and I think that a useful addition to the editor would be a multi-world project view, where all the worlds can be seen side-to-side...
Currently there's no way to multi select levels to be moved all at once. It's a big QOL when handling a file with tons of levels or a complex map,...