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Alpha on tilesets displaying as dark grey on export, not transparent

Open SitKneesweak opened this issue 2 years ago • 0 comments

When using alpha levels in tilesets they display incorrectly on export. They appear fine within LDtk. Please see attached screenshot. Aseprite used for creating the tilesets and opened in .aseprite format within LDtk.

On the screenshot the left picture is within LDtk, the right is within Aseprite.

unityldtkcomparison

SitKneesweak avatar Jul 02 '23 20:07 SitKneesweak