ldtk
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[Suggestion] support `Image Layer` and supply `Plugin/Extension System`
1: ~~I found there is mirror function of tile , but no Rotate By 90/180/270 deg. I hope could support this feature.~~ (it's already in the road-map )
2: Support image layer . User could place some images in this layer with pixel-location (or a image-type entity) (and support move/resize/scale/rotate/flip image, and could be set properties and points , as same as entity)
3: I'm a TiledMap user. It supplies an extension System by javascript I hope LDTK could do .
Thanks
Looks like it's on the milestone for 1.0 at #207
Looks like it's on the milestone for 1.0 at #207
Yes , the first one is in the roadmap, but I've not found the 2nd & 3rd .
Hi, thanks for your suggestions :)
2nd is quite close from the #68 , even though I'm not sure yet to support properties per sprite object, as it would be highly redundant with Entities, especially since they fully support Tiles in 1.0 .
3rd is a cool idea, but requires lots of design thinking to determine the needs and limitations. So feel free to give a few use cases here 😃 👍
@deepnight , I create some Extensions of TiledMap , example :
- topological sorting plugin : I need to create an isometric map , the sorting is a challenge. TiledMap only supports
sort by Y, sort by custom. So , I write a plugin to sort objects in the object-tree by topological sorting algorithm. - auto-name image-objects : I don't want to named every object's name manually . I write a plugin to auto-name the image-object with image file name.
- hide/display/remove objects by any custom property
- custom export file format
The above is just example, maybe it's not suitable to LDtk .