ldtk
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Add "Table" world layout
The new world feature is really nice. However, for games with randomized layouts (think differently sized rooms like gungeon) or level chunks (spelunky) none of the current layouts work super well. Gridvania is the closest, but it wouldn't work that great for levels with different sizes.
A 'table' layout with resizing columns/rows to the widest/tallest of the respective row/column would be really neat. Then it would be possible to place the rooms to their row, which would represent an ingame level. This simplistic approach wouldn't work for rooms that might be used in more levels/difficulties though.
Custom level data is coming eventually, right? But a layout might be much easier to read at a glance.
This might be a niche usecase, so feel free to close this.
Hi,
I like the idea of having some kind of more flexible "table" layout. The table rows/cols sizes would probably be dynamic based on actual levels stored in there. This definitely needs some UI testing to get it right and easy to use 🤔
Yes, level custom fields are planned, not sure when yet (it requires some big UI/code cleanup). See #3
Related #255
Level custom fields (#3) are available in 0.8 update