Deepak Rawat
Deepak Rawat
@liaxim How about adding a callback function like ` setOnPreparedListener(OnPreparedListener) ` Just like android media player does
Hi All, I used the already provided 3D model of Dragon from DAZ studio and exported as FBX 2011 and try to load using GearVRf. The result is crash: ```...
Exported to obj file format and got the below error: ``` 08-09 14:59:48.177 27415-27510/org.gearvrf.jassimpmodelloader E/Threads.ThreadLimiter.ThreadManager: org.gearvrf.utility.RuntimeAssertion: Not expecting this to be called in thread 6313 08-09 14:59:48.177 27415-27510/org.gearvrf.jassimpmodelloader W/System.err: org.gearvrf.utility.RuntimeAssertion:...
In case of model exported as OBJ file removing bump map images will load the model.
@QKnows you can export the scene in OBJ file format with supported texture format (tif is not supported) and GearVRf will load those models. Meanwhile we will look into FBX...
@QKnows You can use FBX file. I tested with 2012 ASCII format. For now the limitations are bone numbers must be less than 60 and textures exported to folder (no...
@roshanch I was able to import few models from DAZ studio. Will check other models as well. Also a lot of models are imported with unsupported texture file so not...