ArmaDebugEngine
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Suggestion: raise an error on attempt to access non-existant (nil) variables
Arma doesn't raise an error if we call a code-variable which is not defined:
0 call fnc_codeDoesNotExist; // No error
Which causes obvious inconvenience.
More thoughts about this feature:
- Does it need to work with private variables too?
- Will it work with
with uiNamespace do
?
Will it work with with uiNamespace do ?
yes, any global variable no matter what namespace is currently active.
Does it need to work with private variables too?
That needs to be configurable.. somehow. ADE doesn't have a config thing yet. So maybe it will just be enabled/disabled via script commands.