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Time stamp messages on message bus

Open nearnshaw opened this issue 5 years ago • 0 comments

When various players send messages, we should use time stamps to verify which was the latest one. The message that has the final word should override all others.

If this is implemented already, it's not currently working, as you can see in the attached scene.

In this memory game example, each time you advance a round, a new sequence of colors is generated for the next round and passed as a message. Thanks to the time stamp, only the last one of these messages should remain as the common understanding between all players, but that's not what's happening today. https://github.com/decentraland-scenes/Memory-game/tree/P2P

nearnshaw avatar Jun 27 '19 13:06 nearnshaw