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Vulkan client support?

Open keybangz opened this issue 3 years ago • 3 comments

Feature / Addition suggestion: Just wondering if it is possible to have the cheat support the Vulkan renderer for CS:GO? I am yet to tackle this myself, as I've got other projects going on.

I haven't found any concrete details as too why this couldn't be possible, not a biggie though.

keybangz avatar Oct 03 '22 02:10 keybangz

Hi! Yes, it is possible. All we need to do is make a Vulkan+SDL2 backend for Nuklear. I have no experience using the Vulkan API, but there already is a project which uses Vulkan+GLFW. https://github.com/m0ppers/nuklear-glfw-vulkan. We'd have to adapt this code to use SDL2 instead of GLFW. Then the cheat would detect if you are using Vulkan by trying to dlopen it's dynamic library.

deboogerxyz avatar Oct 03 '22 13:10 deboogerxyz

hey @deboogerxyz, any progress on this? if I inject this in it's current state, I lose control in the game

k1gen avatar Jun 15 '23 11:06 k1gen

No, Vulkan is not supported. I don't plan on updating this project as I don't play CS:GO anymore.

deboogerxyz avatar Jun 17 '23 11:06 deboogerxyz