node-minecraft-ping
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Sends a server list ping packet Minecraft servers (1.2.5, 1.3.2, 1.4.4, 1.5.2, 1.6.4, 1.7.10, 1.8.9, 1.9)
I'm using fe01/fe01fa packet. But when I pinged to minecraft server, i found something wrong. It remove last charactor of max_player. So max_player display wrong count. ### examples 10/5**0** =>...
Hi, I've just created 2 missing features I needed: timeout & handling error of too short packet - it caused crashes when server responded with not expected packet format.
Would be nifty to have an automated test suite, running on CircleCI or TravisCI, using https://github.com/rom1504/node-minecraft-wrap to download a bunch of Minecraft versions and ping each of them. Could test...
The default operation of this module should be to, given nothing but a server address, return generally useful information about it. Including if possible the protocol/game version (for nmp-auto). FE01...
The FE01 ping although called a "legacy" ping is supported on 1.4.4+ onwards, including 1.5.2, 1.6.4, and the Netty-based (protocol rewrite) Minecraft server versions 1.7.10, 1.8.9, and 1.9 snapshots — ...
Use a proper serializating library, instead of constructing by hand This would help https://github.com/deathcap/mcping16/issues/5
The FE01 ping MC|PingHost has a field to set the host and and port of the server you're trying to ping: ``` socket.write(new Buffer('fe01'+ 'fa'+ // plugin message '000b'+'004D0043007C00500069006E00670048006F00730074'+ //...