Tomas Slusny

Results 207 comments of Tomas Slusny

Thanks for reviewing this and testing it. 1. Yea noticed this issue as well but agree with what you said, did not wanted to fix this in this PR 2....

Ok tried 1x1 grid and not even my PC could handle that (even though maybe that was related to span performance issue i just fixed, EDIT: nvm still way too...

So fixed 1, 2, 3, 4 and 7. Partially fixed 6 by allowing the rectangle to be editable in the properties window and making sure the spans at least try...

![image](https://github.com/user-attachments/assets/5450f377-f859-4d00-bb7c-6b0f123f8c54) im also trying slightly different approach where the tileset is just 1 cell on the "grid" and it just draws whole tileset and tiles are just selection on the...

Ok pushed changes with different way of doing this in commit on top of the original changes, which supports moving tiles, drawing any size tiles and adding/deleting in the rearrange...

Ok I believe I resolved all issues except dynamic view now: ![image](https://github.com/user-attachments/assets/92f9731e-c985-43f8-9457-7f9988fc7f5d) Im not sure if supporting dynamic view for this new approach is even worth it, maybe? But it...

Dynamic wrapping should now work as well. And spacing and margin also works.

Added support for corner resizing as well, with left click drag on existing tile near corners EDIT: Also added support for proper snapping with spacing and margin

https://github.com/deathbeam/dotfiles/blob/master/nvim/.config/nvim/lua/config/copilot.lua#L62 you probably need want to do this, for accepting diff you need to have selection with just generic code blocks so the plugin knows the range to replace

> [@deathbeam](https://github.com/deathbeam) this seems to have regressed since the selection changes, and i noticed that you have removed the selection from your config ([deathbeam/dotfiles@5b9a8be](https://github.com/deathbeam/dotfiles/commit/5b9a8be8a3e983466298054177279e8086a72784)) obviously, as it doesnt exist anymore...