Rice-Video
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Exception in C Core Interface.cpp at line 355
Windows 10 (no crash issues) Acer Aspire E 15 E5-575G-59EE on PJ64 1.7.0.50 b23/ver23 x86 and default RSP plugin. I tried both the Emutalk 0.4.4 and the latest Git build x86 from EmuCR in desperation. I also have both C++ 2013 x86 and x64 installed already.
No games will run on this plugin because of that error while other rice plugins (which don't let me change the GPU option either) display garbaged rendering possibly caused by the Intel(R) HD Graphics 520 GPU butting its way in even though I set the .exe to use my Nvidia GeForce 940MX directly and their program monitor shows it is indeed running on Nvidia while I still encounter the same issues with Rice it had before I forced it to use Nvidia. Another thing proving its running on Nvidia is that my frame limit (non-synced audio too) got locked to 60fps on 30fps games when I un-limit the framerate via F4 until I disabled the Vsync option in the Nvidia Control Panel.
I don't use newer versions of PJ64 because Last Impact has been said to freeze on them and 1.6 is a pain to use nowadays. The game I tried to run after that one was the normal Super Mario 64 (U) game but the plugin still gave me that error.