eBot-CSGO
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Added http log receiver on endpoint BOT_IP:BOT_PORT/csgologs
Without re-writting the entire application, added a http log receiver which then relays the information via UDP to the bot. Since the logs are received from the gameserver via HTTP and then sent from the same machine via UDP, it will reduce packet loss (http has packet confirmation), and therefor reduce the number of events missed by ebot, preventing a few bugs such as a the "round jump" one.