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Utility: texture compiler

Open ddiakopoulos opened this issue 6 years ago • 0 comments

  • convert metallic/roughness/occlusion into 3 channel texture
  • compute mips with better-than-box filter
  • export as *.dds (dxt1/dxt5)

ddiakopoulos avatar Apr 10 '18 18:04 ddiakopoulos