Dmitry Bogdanov

Results 142 comments of Dmitry Bogdanov

Yes, you can cross-compile using mingw from linux. https://github.com/MTG/essentia/blob/master/FAQ.md#cross-compiling-for-windows-on-linux You can also do it from Windows itself, using mingw_port branch, few commits back. The https://github.com/MTG/essentia/commit/da80e8bdb7b90048b3dac2ebe338d5b25016cab9 replaced native compilation for windows...

Then just cross-compile from linux. Do you what to use extractors only? streaming_extractor_music build for windows is available [here](http://acousticbrainz.org/download)

You can compile with MinGW on windows, modifying a build script a bit (and looking how it was done in mingw branch before), and we will bring back support for...

The ".a" is a normal output. It seems that unfortunately MinGw builds are only compatible with MSVC only in the case of C, not C++. http://stackoverflow.com/questions/2096519/from-mingw-static-library-a-to-visual-studio-static-library-lib http://stackoverflow.com/questions/2529770/how-to-use-libraries-compiled-with-mingw-in-msvc Is there a...

Sure, but it will be more difficult. It is possible to run Essentia's waf build scripts from VS. Although I did not try it myself, I've heard some people successfully...

This is a way to make noise adder inside FrameCutter deterministic: https://github.com/MTG/essentia/issues/1192#issuecomment-949062652.

Hi @Ivorforce, thank you for the PR, this is something that is definitely interesting to support in Essentia. So as I understand you did not use waf to build? It...

We'll keep this PR pending as we'll need to look at updating the waf build script accordingly.

What happens in this code example is that the output of `rms_algo` is Python's `float` which is double-precision (float64), while expected input to all Essentia algorithms is single-precision (float32). Therefore,...