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Unity2019.2 + abandoned API "unityplayer. Start();" And "unityplayer. Stop();"

Open libaibaba opened this issue 3 years ago • 4 comments

Unity2019.2 + abandoned API "unityplayer. Start();" And "unityplayer. Stop();" `F$R@J{6}6ABU3(@%1A9IBT

libaibaba avatar May 19 '21 07:05 libaibaba

Hello @libaibaba, I will investigate it this weekend. In the meantime, please keep this issue updated if you find a workaround. Regards, Daniel.

dbeef avatar May 19 '21 08:05 dbeef

I'm very sorry, I compromised with unity, I'm using 2019.1.14f1.

libaibaba avatar May 23 '21 10:05 libaibaba

But I think it might have something to do with that. B0QH%V0203E)ZTX) Y@1LG S5UE6@CI4~UA7UAS1M`2F5F SQ8M62H)L@ Z{R7BJNHS))Q

libaibaba avatar May 23 '21 10:05 libaibaba

https://issuetracker.unity3d.com/issues/android-crash-when-using-unityplayer-getapplicationcontext-this-on-exported-andoid-projects Helpful?

libaibaba avatar Apr 15 '23 13:04 libaibaba