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A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.

Results 48 godot-card-game-framework issues
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Settings: ![Screenshot from 2021-05-02 08-13-51](https://user-images.githubusercontent.com/96808/116805437-8396d180-ab1e-11eb-8a91-be9f59ce0051.png) Note how the card viewport is cut off on the right: ![Screenshot from 2021-05-02 08-16-16](https://user-images.githubusercontent.com/96808/116805460-ad4ff880-ab1e-11eb-83a1-943e2fcd9466.png)

bug

Integrate with Nakama for [multiplayer and networking](https://heroiclabs.com/docs/index.html)

enhancement
networking

![image](https://user-images.githubusercontent.com/37861515/112595617-69642800-8de9-11eb-8175-d1fc0e857af5.png) and ![image](https://user-images.githubusercontent.com/37861515/112595830-bc3ddf80-8de9-11eb-93af-f57245003553.png) version 1.9

The Quick start is getting monstrous. It might be worth writing a script to create a new custom folder ready-to-go

documentation
enhancement

Suggestion from Twitter, to avoid having it more around the screen so much

enhancement

Idea for a new godot tool for CGF. The designer should be able to use script building blocks. One block for triggers, children blocks for position, children blocks for each...

enhancement

Looks like it would be [the more appropriate setup](https://docs.godotengine.org/en/stable/getting_started/step_by_step/resources.html#creating-your-own-resources)

enhancement

This has the effect that when someone is dragging the mouse over the hand towards the right, it will focus on the next card, before the player expects it (as...

bug

Some sort of glowing particles etc.

enhancement
bling

Need to use the [tool](https://docs.godotengine.org/en/stable/tutorials/misc/running_code_in_the_editor.html) functionality in a way that when changing a CardContainer placement, this is adjusted in the editor as well. Similar thing should be done for adding...

enhancement