Dayoung Lee

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@lemmaa I made this 'refactoring cfg' feature out as can be seen in GIF, I wonder if you have any better idea about the UI :-D > This commit enables...

### How vscode support 'Refactor' of symbols ![1019-refactor-vscode](https://user-images.githubusercontent.com/17171963/196597822-96d086c0-de28-4652-be7b-a89f9fedf832.gif) - Command name: 'Rename Symbol' - Options:Enter to 'Rename' & Shift+Enter to 'Preview' - 'Preview' shows Renaming Candidates - It edits the...

### TODOs - [x] Introduce the simple refactoring command which we have discussed so far. It will ask user if he/she will do 'Refactor', and if user answers 'yes', it...

@jihong-yu Let's show this when the backend PR comes in :-D

@Samsung/one-vscode PTAL :-D

You can put the plan(https://github.com/SSDC-AndroMETA/ONE-vscode/issues/4) here too :-D

Could you guys check the done-lists here?

FYI, when generating multiple quantization models from one tflite file... ![디렉토리 캡쳐2](https://user-images.githubusercontent.com/17171963/194246070-5c2d4dec-c013-4ee5-a0fe-97a6835a274e.png)

Thanks for your guys' hard works :-D. BTW, I found the draft #1349 has a little bug. It doesn't show the relation properly, only a single node exists even if...

### How? ``` Node node -> node.getTreeItem() -> OneNode oneNode // oneNode.node === node ``` OneNode has a collapsible state When refreshed, we need to pass 'initialCollapsibleState' from Node to...