davord45

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Well i found that meshes that are Slots which have a ShapeKey driver deformation, those deformations dont get exported like regular Mesh ShapeKey deformations. And animation curves always get exported...

Slots deformation and scale are kind of a bug and Curve and IK are more of a new feature. Thats all i found missing in the exporter,rest is amazing.

Understandable,i managed to export curves but in some cases when the curve is really extreme DragonBones runtime starts freaking out. But i found that when i divide the value i...

I added the events but they dont export or they export in the JSON but are not imported in the DragonBones Editor. And now i got a bug with the...

Do you want me to send you the .blend to test with it? Also there is no limit to sound events,if you add too many sound events it crashes the...

@ndee85 Here is the link to the .blend file: https://www.mediafire.com/file/e02akkpnvz2ov5m/nDeechaser.blend/file Attack animation is the only one that has events and zOrder animation. Also i didnt bake the animation when i...

I didnt have "Animation" type,I downloaded the commit from blender28 and installed it to Blender. Do i need to update in Blender as well?

You are right i was downloading the wrong branch. Sorry about that. Now exporting works very nicely, I like how you give on Animation events dropdown of all animations! May...

Nice, that does seem useful actually. Was wondering could you add a field on the export panel for naming the armature? Cause right now everything that gets exported is called...

I get this error when i try to export. But i dont have slots in this armature. ![image](https://user-images.githubusercontent.com/70846358/102254358-cd34a600-3f08-11eb-879a-d44a9ecfd133.png)