BaseMod
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Starting Save is Unloadable
When you automatically save at the choosing of your starting bonus room, with this latest BaseMod version the save created will make it so when it tries to load the save an index of range exception occurs.
There's a bit more to it than just autosaving in the starting room. Just creating an autosave in the starting room is fine and results in no issues. Using the fight command or the event command in the starting room and then autosaving results in a crash on loading the autosave. I'm going to leave this one up as a known issue and just put a warning on the README.