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macOS port
Do you have any plans to have a macOS port? If I had my laptop with me and didn't have internet connection, I would rather use it than an iOS app.
Yes I'd like to do this!
I've never written a native macOS app before though so I've no idea how hard it would be
Since apple announced it will be possible running iOS apps on the Mac next year, this might be pretty easy to than. But Iβd say it should be an fully adaptive app that looks great on the iPad :)
Same as #132
@nkaretnikov PR merged, expect macOS support in the next App Store release (hopefully) EDIT: Okay, it's not there yet, but it could be when @davidsansome gets around to it!
Having a bit of fun experimenting with the macOS version on the master branch. I'm finding plenty of issues / improvements with usability and layout and even a few crashes. Not sure any of my fixes would be deemed clean enough for a pull request though.
Anyway, is anyone still working on the macOS variant? If so, is there a more appropriate place to report issues? or maybe a 'macOS' label ?
@bmironer Feel free to create a PR anyway, since it might at least bring attention to the problems. If you feel the need to report an issue somewhere other than here, you can create an issue. There arenβt really others currently working on it.
Yes I'd like to do this!
@davidsansome Would you consider officially releasing the app for the Mac? Building from source, the app already supports it.
The app works very well on M1 machines. I'm sure that folks on Intel machines would appreciate the official release of a Universal app π
@matchai Yea, we can build it from source on Intel and it work well there too. π
I see this is not in the Mac App Store yet. I am not aware if there is other discussion elsewhere, but what needs to be done to release publicly?
@sciencemanx The macOS checkbox needs to be checked on Sansome's end π
And a few annoying bugs with the keyboard shortcuts might be worth fixing too π