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won't run on latest MacOS

Open zevaverbach opened this issue 3 years ago • 1 comments

David, this game looks so good! I'm excited to dive in as well as learn from your code. However, I can't get it to start on my Mac. I downloaded it from itch.io, unzipped it, plunked the application into Applications, and nothing happens when I launch it. I see it running in Activity Monitor, but no window has opened... Any ideas?

zevaverbach avatar Jul 01 '22 15:07 zevaverbach

Hmm, the mac binary on the itch page was compiled on a very old mac (from around 2012), so perhaps it's just not compatible with newer systems (I've had other mac users report similar complaints, it's hard to debug this type of stuff though).

Another issue is that by default, the game wants to use OpenGL, which is deprecated on macs nowadays and may not be present on your system(?). However it should fall back to regular python-based rendering if OpenGL isn't available. Perhaps that's not working though.

It also might just be taking a really long time to unpack as it's launching. I'd expect it to crash more-or-less immediately with those issues I mentioned, so it's weird that it's sticking around in the Activity Monitor...

I unfortunately don't have a newer mac to test things on, but your best bet is probably to download the repo, install the dependencies (python + pygame, numpy, appdirs, PyOpenGl), and try running it from source (entry_point.py), if you're comfortable doing that. Then it should either give a real error message, or hopefully just work.

Let me know if you'd like some help with that.

davidpendergast avatar Jul 01 '22 16:07 davidpendergast