David
David
What this code does is simply execute the command `ui_language "selected language"`, and that's it :(
It's working normally now
> To use the UTF-8 encoding in HUD text, you should enter in the console the `hud_utf8 1` cvar. > > But another bug will appear, described here: #344 That...
> Você pode postar seu titles.txt aqui para testes? Sure here it is [titles.txt](https://github.com/user-attachments/files/16350838/titles.txt)
> Veja como o texto é exibido para mim:  > > Algumas letras foram substituídas por letras russas, já que o xash tem uma fonte integrada com suporte ao...
So will it be possible to add support for special Portuguese characters by default, without having to enter commands?
> > Is it because I'm using a custom gfx.wad > > Yes, I'm using the original gfx.wad. > > But for the above reason, some letters in the text...
[gfx.wad.zip](https://github.com/user-attachments/files/16351860/gfx.wad.zip) This translated wad I still think I'm going to tinker with it, then I'm trying to put the complete words
I'm also translating the Xash3D interface from mainui cpp, translating all possible texts and bnts_main.bmp, as well as the menus
Hmm, strange, the translated gfx.wad works normally on the PC, it just bugs on my cell phone About the missing letters, it happens to me too, the first case only...