David G. F.
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David G. F.
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I will try to take a look at it. Dont wanna merge stuff that either breaks other games or makes the emulator too slow.
Yeah you are right. The way this is done is on a per-pixel basis. A good reference implementation (not sure if it's perfect but I suspect it is quite close)...
Will check it out. Ideally this needs to be tested and find out: - Whether it works with every official game - How much performance is lost on average for...