David Cattermole

Results 47 issues of David Cattermole

### Feature The selection tools in mmSolver are handy (swapping marker/bundle selection for example), but much more features for specific batch selection could be created. These tools would help remove...

enhancement
help wanted
maya tool

### Problem / Feature The [Copy 2D Tracks](https://david-cattermole.github.io/mayaMatchMoveSolver/tools_createnode.html#copy-2d-tracks-from-3dequalizer) tool uses the "First Frame is Frame" value on the camera in 3DE to correctly set the frame offset for the 2D...

enhancement

### Feature Add a utility module that can be used to "rivet" a transform node to a mesh. This can be helpful for matchmove Quality Checking techniques, and for querying...

maya tool

### Feature A surface position/normal-relative deformer. For tracking deforming objects such as skin of a human, or cloth, it is helpful to add a Maya deformer to match a local...

maya tool

### Description It is common practice when modelling using cameras to move objects closer or farther away from a camera, in Screen Space. This can be difficult using native Maya...

help wanted
maya tool

The "Attributes" pane of the Solver UI is very dull. We should display the states if the attributs with different colours and / or icons. The different states are: -...

maya tool
user interface

Similar to a "Re-Parent" tool, but exclusively for markers. This tool is for transferring markers from one camera FOV into another, where the FOV may differ. The world space position...

enhancement
maya tool
user interface

### Feature Logging inside the mmSolver plug-in is handled very simply, with `std::out` and `std::err`. The solver is getting larger, and we need a logging infrastructure to help us save...

core solver
maya plugin

When using the ``mmSolver.logger`` module, printing a warning prints to the Maya Script Editor. Ideally we should print to the console / Terminal / Maya Output Window (on MS Windows)....

enhancement
python api

Add a test transform node (inheirt from ``MPxTransform``. Each time the matrix evaluation is called, a message is printed and a number is incremented (atomically). This node is _only_ for...

maya plugin