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Implement loading of images from storage

Open davetcc opened this issue 4 years ago • 2 comments

This is to implement the loading and display of palette-based images, from either flash to start with, storage-based mediums will be implemented later.

davetcc avatar Mar 10 '21 07:03 davetcc

To start with we will just create/improve the storage interfaces so that load from file could be implemented later. For now we'll support only flash-based images in 1, 2, 4 and 8 bits per pixel.

We'll support this onto LTDC, TFT_eSPI and AdaFruit_GFX TFTs. The create bitmap UI in the designer will be improved to be able to save these out.

davetcc avatar Jan 02 '23 11:01 davetcc

Step 1 in place, it is now possible to express a palette based image within a drawable icon, next step will be to draw it using device drawable.

davetcc avatar Jan 15 '24 22:01 davetcc