Dave Pagurek
Dave Pagurek
Thanks @humanbydefinition! For the 2.0 API, this could mean changing when the beforePreload and afterPreload hooks run so that an addon's `loadFont` will still be awaited (depending of course on...
Also to shed more clarity on how `lifecycles` maps to `registerMethod`, you can think of `lifecycles` as a shortcut: If you set `lifecycles.beforeDraw` when setting up your addon, then it's...
This is open, but needs a bit of discussion about how it should be solved before we get to the implementation. Do you have an idea of how you want...
Closing this now that #7276 is merged in! This will be coming in p5 2.0 🙂
@Forchapeatl I think it's ok if you want to start looking into this, thanks!
> To have a rendering-agnostic approach right now you'd have to do some very heavy math to be able to convert any potential lines, curves, shapes, etc. to a ton...
Just throwing in my two cents about the technical side of things: I think delegating to the Canvas API in 2D mode should be feasible as I believe we are...
Here's a quick sketch with a drawing app that does dashed lines: https://editor.p5js.org/davepagurek/sketches/r6QxdNb5t This GLSL approach is a bit basic and would take extra effort to support caps on the...
Hi, I'm moving some discussion here from another issue! As someone who uses Typescript bindings, option 2 would have the benefit of being more easily typed (there are type overloads...
Does this also include `display-p3` to output wide gamut color, or are we mostly considering having different spaces that all map to the default srgb? (Seems like it is not...