dav1312

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> I made a first try at assigning ! moves and it seems to work decently well. It's not distinguishing ! from !! yet though. Nice work! 😄It does seem...

What do you think about making reports an integral part of the live analysis? Maybe in the long term it could make the code simpler? The report would simply automate...

I rebased https://github.com/franciscoBSalgueiro/en-croissant/tree/72-game-report onto master (and changed the number of threads used in the report to 1) to test and I'm getting some weird evaluations from the report sometimes, as...

https://github.com/dav1312/lila/tree/eval-bar ![image](https://github.com/user-attachments/assets/be6cff6b-c057-40c3-a2e2-1536b9dcdaaa) ![image](https://github.com/user-attachments/assets/8393f1ab-0af3-4c19-83f8-af0bf25af728)

Having unlimited and consequence-free hints makes no sense. Hints should either be only available in unrated puzzles or if its rated make you fail the puzzle or not being able...

> It already makes the puzzle unrated. It turns off the button, but the puzzle is still rated https://github.com/user-attachments/assets/736cd664-3b33-4bdf-bad7-1c44674efd92

"Waiting for moves" means that the app is waiting for you to make moves on Lichess Click Open Analysis page below the board, select the local engine and make the...

The database was cleared in January and **now uses only the new evaluation** (before it was a mix of new and old). 10 billion positions is around 150GB. Even just...

> also, i suppose that the "eval discontinuity" when you leave chessdb could be funny in many cases, but that already happens in arguably worse ways with cloud.. Yes Lichess...

> I am seeing a lot of eval differences between SF14+ and SF16 and the setup of the engines for chessDb or any other source might be different, too. I...