HPM-Plugins
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Auraset Bug when dead
Herc: v2020.10.19 Client: 2015-09-16a Ragexe
Script Containing:
OnPCLoginEvent: aura(0,0,0);
Bug: Whenever a player have been killed in any dungeon/map, Then immediately closes the application (without teleporting to save point). Once I re-logged, the player is still in the same spot where he had been killed with 0 HP. It's supposed to be automatically warping him to his SavePoint.
Scenario:
- I have a save point in payon.
- I went to pay_dun00 where i have been killed.
- Instead of Warping to save point, I close (ALT + F4) the application.
- I log in again, and I'm still in the same spot. (pay_dun00)
Can you try this without auraset and confirm? I don't think auraset is anything to be done with it.