Daniel Schürmann

Results 597 comments of Daniel Schürmann

Yes, you are probably right. Than let's stick with the dynamic allocation. This is beneficial if we think to 64 Sampler skins.

We have a conflict now. Sorry.

Here is the complete compiler output: ``` src/util/sample.cpp:125:24: optimized: loop vectorized using 16 byte vectors src/util/sample.cpp:146:27: optimized: loop vectorized using 16 byte vectors src/util/sample.cpp:154:27: optimized: loop vectorized using 16 byte...

> ... 8 individual mono or is it best to treat them as 4 stereo channels. That is not a question IMHO, because mono Rubberband destroys the stereo effect and...

> Isn't it a problem we accepted to go with anyway in https://github.com/mixxxdj/mixxx/pull/13143 and with the user prompt about it? Yes. > My thoughts was, if the benchmark shows better...

Thank you. Just left some final comments. We have also a conflict.

I think the best way would be to make `find_package(Sleef COMPONENTS sleefdft)` This can be done by adding the following fo FindSleef.cmake ``` foreach (_component ${SLEEF_FIND_COMPONENTS}) if (${_component} STREQUAL "sleefdft")...

Oh, I have realized I did this PR again. Now I have rebased the new version onto the old. Hope it is good now.