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Fix MacOS build

Open torbjoern opened this issue 5 years ago • 0 comments

This will allow a 3.2 context to be created on MacOS.

Tested on a mid-2014 Macbook Pro with following output from GL: glGetString GL_SHADING_LANGUAGE_VERSION:'4.10' glGetString GL_RENDERER:'Intel Iris OpenGL Engine' glGetString GL_VERSION:'4.1 INTEL-10.36.26

torbjoern avatar Apr 07 '20 20:04 torbjoern