dart
dart copied to clipboard
Contact parameters in collision object level
Currently, contact parameters like friction and restitution are specified in BodyNode. BodyNode can have multiple collision shapes (objects) so it would be better if the parameters place in the collision shapes. Or we may need new class to represent collision object.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed in 7 days if no further activity occurs. Thank you for your contributions.