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Example code Nice red circle : a lot of errors in the console but game is running

Open Retrodad0001 opened this issue 1 year ago • 2 comments

THE CODE: (as in the example)

use comfy::*;

simple_game!("Nice red circle", update);

fn update(_c: &mut EngineContext) { draw_circle(vec2(0.0, 0.0), 0.5, RED, 0); }

the flood of errors: image

I had this issue also in bevy and could only fix it by choosing the renderer manual . I saw the same errors popping up in the video from gamefromscratch about this engine ;) https://www.youtube.com/watch?v=1w9f2-pyHtc&t=7s

im not an expert, but this could be related to : wgpu bug: https://github.com/gfx-rs/wgpu/issues/3959 that was created by someone of the bevy team

Retrodad0001 avatar Oct 19 '23 15:10 Retrodad0001