BlueRetro
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external wii works on snes mini, but not on wii with wiimote.
i am trying external blueretro wii, and it works fine on snes mini, but on wii it doesn't work, i am using ps4 ps5 and xbox one controllers, but it doesn't work. I am using an esp32 dev kit.
Yes currently only the 8bit data mode is supported. So only NES and SNES mini are currently supported.
While I might add support for the regular bit mashup protocol for sake of completeness, I don't thing using BlueRetro with a Wiimote is an overall good idea.
thanks for replying, so the best option for wii is to use blueretro in gamecube mode.
I'll keep this open as it is a valid issue even if the use case is suboptimal.
GC mode is best option for Wii.
I will still install an ESP32 in a wii console internally, but I still do not understand in the .bin sections whether to choose the BlueRetro_wii_ext_external, BlueRetro_wii_ext_internal or BlueRetro_gc_external what differences each one has because I see that all 3 can be used for the same console, which would be the Wii ?
Please if you got question, ask it on the discussion forum, not on someone else issues.
But to answer you, the only port available inside a Wii are the gamecube port so you use the gamecube firmware.
wii_ext is the port found on a Wiimote and (S)NES mini
Hi @darthcloud i recently bought the Blueretro Core w/ Wii cable adapter to play on Wii using my 8bitdo SN30 Pro 2 and GameSir T4-Mini controllers. Sadly was unaware that the support was only for (S)NES Mini and not for Wiimote.
Can i use the v1.8-rc (maybe wait for the official v1.8) or the best bet is to buy the GC cable to use on my Wii?
v1.8.2 now support the 6 bytes mode the Wii use https://github.com/darthcloud/BlueRetro/releases/tag/v1.8.2
BUT it's not supporting encryption, so Wii menu and most commercial games will not work.
Only homebrew will work.
#545 will track the feature to add encryption