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BlueRetro doesn't work with the Saturn version of Castlevania: Symphony of the Night

Open velho-VL opened this issue 1 year ago • 3 comments

BlueRetro firmware version

BlueRetro_SATURN_B14A (a8:42:e3:a8:b1:4a) [v1.7.3 psx_external]

BlueRetro firmware specification

HW2

BlueRetro firmware variant

Universal

BlueRetro hardware type

External adapter with detachable cord

Manufacturer

HONGYANG Phone Repair Parts Store

System used

SEGA Saturn

Bluetooth controller brand & name

8bitdo M30

What is problem? (only list ONE problem per report)

I'm using an M30 on the Sega Saturn. All games seem to work fine except for Castlevania: Symphony of the Night. The M30 simply doesn't work with this game. I tried to find something about it, but I didn't find anything.

What did you expect to happen?

I would like the M30 to be detected in Castlevania: Symphony of the Night.

Attach files like logs or Bluetooth traces here

No response

velho-VL avatar May 21 '24 15:05 velho-VL

I tested with other controllers on the Blue Retro and the problem persists. This issue doesn't occur with a regular controller (without blueretro). I can't understand how an input system might not work in a specific game. Could it be that there is some type of saturn controller that is incompatible with this game?

velho-VL avatar May 21 '24 15:05 velho-VL

Hi. I don't own a Saturn, but in the PlayStation version of this game, playing the game with a PS2, an external BlueRetro and a DS4, the controller doesn't work unless you push the toggle analog button (PS/Home button on DS4 controller). Maybe it's the same case in Saturn, idk,

rykotxet avatar Aug 14 '24 16:08 rykotxet

I had this issue when I had my adapter set up as a multi tap - all other games worked but SotN only registered my M30 when the adapter was configured to behave like a regular single controller not a multi tap

haydnkilyan avatar Jan 17 '25 10:01 haydnkilyan