BlueRetro doesn't work with the Saturn version of Castlevania: Symphony of the Night
BlueRetro firmware version
BlueRetro_SATURN_B14A (a8:42:e3:a8:b1:4a) [v1.7.3 psx_external]
BlueRetro firmware specification
HW2
BlueRetro firmware variant
Universal
BlueRetro hardware type
External adapter with detachable cord
Manufacturer
HONGYANG Phone Repair Parts Store
System used
SEGA Saturn
Bluetooth controller brand & name
8bitdo M30
What is problem? (only list ONE problem per report)
I'm using an M30 on the Sega Saturn. All games seem to work fine except for Castlevania: Symphony of the Night. The M30 simply doesn't work with this game. I tried to find something about it, but I didn't find anything.
What did you expect to happen?
I would like the M30 to be detected in Castlevania: Symphony of the Night.
Attach files like logs or Bluetooth traces here
No response
I tested with other controllers on the Blue Retro and the problem persists. This issue doesn't occur with a regular controller (without blueretro). I can't understand how an input system might not work in a specific game. Could it be that there is some type of saturn controller that is incompatible with this game?
Hi. I don't own a Saturn, but in the PlayStation version of this game, playing the game with a PS2, an external BlueRetro and a DS4, the controller doesn't work unless you push the toggle analog button (PS/Home button on DS4 controller). Maybe it's the same case in Saturn, idk,
I had this issue when I had my adapter set up as a multi tap - all other games worked but SotN only registered my M30 when the adapter was configured to behave like a regular single controller not a multi tap