darshankawar
darshankawar
> Huawei Kirin chips, Samsung chips and Mediatek chips, Qualcomm chips did not, Can you provide difference between the chips on which it crashes and on other where it doesn't...
> backtrace: > #00 pc 0x00000000009ef388 /vendor/lib64/egl/libGLES_mali.so > #01 pc 0x00000000009f1bc0 /vendor/lib64/egl/libGLES_mali.so > #02 pc 0x0000000000a044fc /vendor/lib64/egl/libGLES_mali.so > #03 pc 0x0000000000a037c0 /vendor/lib64/egl/libGLES_mali.so > #04 pc 0x000000000002de94 /system/lib64/libEGL.so (android::eglSwapBuffersWithDamageKHRImpl(void*, void*, int*,...
I tried to get symbolicated log based on above stacktrace but it isn't working, so I'll keep this issue open for tracking and team's input.
Thanks for the report. Seeing the same behavior on latest stable and master versions. ``` stable: 3.38.4 master: 3.40.0-1.0.pre-55 ```
@krll-kov Thanks for detailed report. We tried verifying the same on Windows 11 but it seems the machine is only capable of 60fps, so we are unable to replicate the...
Keeping the issue open and labeling for team's tracking based on reported behavior and above verifications.
https://pub.dev/packages/rfw#integrating-with-scripting-language-runtimes
On Android and iOS, it is shown as below: On web and desktop (macOS), it is shown as below: Maybe related to https://github.com/flutter/flutter/issues/98809. I'll keep the issue open and label...
@manylittlestorms > 1. Create a Flutter app with `Base.lproj` (default) and `it.lproj` (Italian) in iOS resources. Do you mean creating `it.lproj` as a folder only or a file ? Should...
Thanks for the update @manylittlestorms It could be that the Firebase implementation could also be conflicting with localization and hence I suggest you to try and narrow down the reported...