darkFunction-Editor
darkFunction-Editor copied to clipboard
A 2d sprite and animation studio for game developers
Would be nice if we could see X/Y coordinates when moving sprites on animation editor.
If I didn't select any cell, darkFunction could add an empty cell instead of not adding anything.
- Arrows for navigating between cell animations - +/- for increasing/decreasing cell delay
It would be nice if we could set multiple cell delays, using ctrl+click/shift+click to select cells
It would be nice to have this
If I write non-ascii characters on my spritesheet dir names, darkFunction is not able to open it anymore.
Problem is in initialisation of PixelBuffer class when opening large image. It uses a huge array of ints but should be more intelligent about it or use smaller data type....
It's very buggy, sometimes it doesn't save changes, forgets to update Frame Delay or Tile Name, can only save after a tile has been moved or defined...