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I had the unfortunate displeasure of trying to use a Texture Active.

Open Dimcon opened this issue 8 months ago • 0 comments

I appreciate what this library attempts to achieve, but I can't consider it usable or recommendable for the many ways that it seems to break good programming practices. Such as:

  • Relying on globals
  • Changing state via unseen variable changes (frame.setDefault())
  • Bad naming (zob, zot ??)

The one feature that made me look at the library, Texture actives.. I could not get to work. Seemed like an unmaintained feature (The constructor for a TextureActives object expects a list containing just one texture active?)

Great idea! But unfortunately the implementation has me looking elsewhere.

Dimcon avatar Jun 17 '24 22:06 Dimcon