mhw-dps-overlay
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A Monster Hunter: World mod that displays your team's damage percentages and DPS in an overlay.
Howdy, developers. I don't really know what is entailed when the docs say "run the mod" because i r noob. Could anybody provide some clarity?
Credit Pointer Chain by https://www.nexusmods.com/monsterhunterworld/mods/142 but this mod so lag, then i think add this future to this open source
The error is in this file -- MainWindow.xaml.cs at row 59 maybe there is something wrong with this code~ PS. 1.0.0 is ok~
Post-hunt DPS is low because it includes the 60/20 seconds period after the hunt and the time spent in the post-hunt summary pages (maybe?). Maybe store the last damage timestamp...
The original damage mod already fixed this bug. Take a look at their fix and patch it to this project.
We have a bunch of arrays of length 4 to track various player data. Maybe it would be better to use a dictionary or even build a player class.
During hunts, the current user should be at the top of the list followed by the other users in alphabetical order. After hunts, sort all users by damage done.
Replace current 4 colors with nicer colors. Maybe use the colors from a seaborn color palette. ``` >>> import seaborn as sns; sns.set() >>> sns.palplot(sns.husl_palette(4)) ```