Daniel Kuck-Alvarez
Daniel Kuck-Alvarez
When you were working on it you used serializers and we've kept up that tradition
Importantly, the component itself should know about the change, because animations are triggered by the change in the `animation` prop. If that prop doesn't change with the internal Sprite's value,...
Change to `hit-when-clear`
Alternatively, a mixin could be created which provides a method called `loadImage`, and keeps track of loading images, then sets `allImagesLoaded` to true or false as appropriate. Example: ``` ```