Daniel Peñalba
Daniel Peñalba
Hi yep, at this moment only JSON grammars are supported. The tm4e implementation uses an XML SAX parser, which notifies start/end when a node is being read. I didn't find...
Can you try with latest changes on master?. There are some new fixes that probably fix this issue.
@grokys this PR worked for us. Do you want to merge?
`TextMateSharp` should support WASM but it's possible that the [AvaloniaEdit TextMate integration](https://github.com/AvaloniaUI/AvaloniaEdit/tree/master/src/AvaloniaEdit.TextMate) may not be fully prepared to work with WASM yet.
It worked some time ago but I didn't try it recently. Any clue of what the issue is?
Cc @Gillibald
Hi. ARM is only [supported in macos ](https://github.com/danipen/TextMateSharp/pull/35) at this moment. Supporting arm on win/Linux should be straightforward just [compiling onigwrap](https://github.com/danipen/TextMateSharp/tree/master/onigwrap) for those archs. A PR for that would be...
Yes that's it. Adding the [missing target archs](https://github.com/danipen/TextMateSharp/tree/master/src/TextMateSharp/Internal/Oniguruma/Native) for the native assemblies should fix the issue.
There are some instructions here: https://github.com/danipen/TextMateSharp/tree/master/onigwrap
> I think that the oniguruma .dlls / .so could be compiled using a GitHub Actions workflow, for each target runtime, including arm. Absolutely! Building oniguruma/onigwrap DLLs are a nightmare...